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( MINGLE - WEEK 3 )
![]() The sun is shining, the air conditioner units hum as they always do, and a gentle morning breeze blows against the windows. The scent of pine cones and evergreen follow you wherever you go in the motel, save for the parking lot and outdoor pool. It seems like someone was very generous with the detergent while moping the floors. The two grandfather clocks (one on each floor) will ring with each passing hour, indicating the time of day without fail. With this knowledge — they'll note the motel will continue to be surrounded by fog until 8:00 AM on the dot. It is at that hour that the fog will begin to recede. Not enough to reveal the whole city, but enough to allow residents to explore some of the buildings surrounding the motel. And speaking of the motel, it doesn't seem like there's anything out of the ordinary on this lovely Monday morning. How quaint. As a reminder, we are now accepting murder proposals for Week 3! If you're interested in having your character commit a murder this week, be sure to send in your proposal before Tuesday, 9:00 PM EST. Without any murders we can't have a murdergame, so go forth and let the bodies hit the floor! As always, feel free to PM us or send us a PP over plurk if you have any questions! ic rulebook | locations | statuses | room assignments private conversations | ic profiles | graveyard | full navigation |


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"It?" What do you think this "It" is?
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Do you remember the bloody message that was left in the lounge last week? The one that referenced "Mother?"
I wonder if there's some kind of relation.
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[augh, but these are all theories, and he lets out a frustrated noise]
Still. . . this is more information than we've gotten so far about this place. 'M glad you guys made it out alive.
[and not just for the information, he's just. genuinely glad they are still living!!]
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[modesty has nothing to do with this. just being realistic.]
If you want to go and check out the ruins, bring a friend, yeah?
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[he frowns]
The high number of creepy monsters residing in those burned buildings is a li'l concerning. What if some of 'em escape and move into the motel with us?
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[she pauses.]
Maybe someone can ask Craftly if that's even something he'd allow. All his pride about this place, I don't think he wants monsters in it.
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[hearing "bugs flew off somewhere" is enough to put him on immediate alert]
Yeeeeah, I think that's probably a good idea.