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city of yuggoth.

June 2017

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I recall that the people went about with pale and worried faces, and whispered warnings and prophecies which no one dared consciously repeat or acknowledge to himself that he had heard. A sense of monstrous guilt was upon the land, and out of the abysses between the stars swept chill currents that made men shiver in dark and lonely places.
–H.P. Lovecraft, Nyarlathotep

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Jun. 5th, 2017

abhoth: (Default)
[personal profile] abhoth

SURVIVORS: 36

The sun is shining, the air conditioner units hum as they always do, and a gentle morning breeze blows against the windows. The scent of pine cones and evergreen follow you wherever you go in the motel, save for the parking lot and outdoor pool. It seems like someone was very generous with the detergent while moping the floors.

The two grandfather clocks (one on each floor) will ring with each passing hour, indicating the time of day without fail. With this knowledge — they'll note the motel will continue to be surrounded by fog until 8:00 AM on the dot. It is at that hour that the fog will begin to recede. Not enough to reveal the whole city, but enough to allow residents to explore some of the buildings surrounding the motel.

And speaking of the motel, it doesn't seem like there's anything out of the ordinary on this lovely Monday morning. How quaint.




As a reminder, we are now accepting murder proposals for Week 3! If you're interested in having your character commit a murder this week, be sure to send in your proposal before Tuesday, 9:00 PM EST. Without any murders we can't have a murdergame, so go forth and let the bodies hit the floor!

As always, feel free to PM us or send us a PP over plurk if you have any questions!

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