abhoth: (Default)
the source of uncleanliness. ([personal profile] abhoth) wrote in [community profile] yuggoth2017-06-24 09:55 am
Entry tags:

( TRIAL - WEEK 5 )



At exactly 11:30 am, all residents who are still asleep will be jolted awake by a sharp, burning pain that spreads across their whole body. A simple look will reveal no visible injuries, oddly enough, and the pain will fade away as soon as they're properly awake. Those early birds who are already up and about will feel nothing — except maybe a strange, mysterious sense of relief as they go on about their business. Lucky them.

Moments later, an announcement will come through the static-filled PA system:

"This is Craftly speaking. My apologies for the rude awakening, children. As the Dining Hall is still under reparations — today's trial will take place by the pool. Please do try to be there before noon. My staff members have simply too many duties to tend to, to be escorting each and every one of you out of your quarters. Good day."


And true to his words, anyone who doesn't make their way to the Outdoor Dining Area before noon will be dragged kicking and screaming regardless of where they've sequestered themselves. Sucks to be you, huh? Upon arriving there, however, residents will be given the menu, one copy of the rulebook, one pencil, one notepad, and a cheque folder. Due the Kitchen and Dining Hall getting wrecked, lunch and dinner will mostly consist of grilled and barbecued menu items. Hamburgers, hotdogs, salads, and items that require little preparation — all the residents have to do is ask in order to receive. Similarly, all beverages will be retrieved from a hundred quart cooler that has been placed by the side of the pool.

Not as fancy as usual, but at least the pool is clean now. Some inflatable pool toys lazily swim in the water, along with pool noodles. A single towel that still has sludge on it floats among the accessories in the pool. Looks like no one bothered to really clean it up from Friday. Every now and then, the waters will vibrate to the sound of buzz saws and assorted power tools. Looks like the Disposal Room, Dining Hall and Kitchen are under reparations still.

A tent has been placed over the area to shield the residents from the sun, and to make up from the lack of transparencies everyone will receive a small booklet containing each resident's profile. They look a little bit like shitty PowerPoint presentation handouts, but maybe it's part of the charm. The profiles of the deceased are included, as always.

A second tent has been set up in the parking lot, complete with an air conditioning on the inside. Its use will become rapidly apparent once the victims corpses have been wheeled in. Anyone who wishes to step into this area will be asked to wash their hands, and will be given a pair of latex-free gloves and a hairnet by a staff members who is stationed nearby. Residents are required to dispose of both items before returning to their table; a trash bin is available outside of the tent for this purpose.

Evidence found during the investigation, on the other hand, will be displayed in a table by the pool shed. Any items found by the residents on Friday will be displayed here for further examination.

Finally — one of the grandfather clocks has been kidnapped from its respective floor to show the current hour. Please do remember you have until 9:00 PM to figure out whodunit and cast your vote. And if anyone tries to leave the area before the trial is over? They'll discover an invisible wall blocking their path.

( victims )




Characters will be given nine (9) hours to discuss everything related to the investigation to hopefully solve the mystery behind this week's murder. No one will be allowed to leave the Pool/Outdoor Dining Area (the pool shed will also be locked), and all characters must cast their vote before 9PM EST. You may do so on this week's voting page.

If you have any questions or doubts, shoot us a PM or a PP over at [plurk.com profile] yuggoth.

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thawedheart: (about to ask a real dumb question)

[personal profile] thawedheart 2017-06-24 06:31 pm (UTC)(link)
Craftly-san has said that we're not limited to go only to our own worlds... and that those who leave would keep their memories. If there is a way to do that, the people who escape would have the best opportunity to change things from the outside. They'd go home with their powers, and with their knowledge of this place and the rituals these creatures are perpetuating.

...changing things from he inside seems... next to impossible, if I may be blunt. Craftly-san in proof enough of that. Even his option was just a way to end a single ritual before there was too much bloodshed, as opposed to ending all of them.

Because those are the terms of his contract, and those will be the terms of the contract anyone who takes the deal will be bound to.

I think that we should leave behind someone who will want to help as many people as possible... but who doesn't have the power to make meaningful change from the outside. It wouldn't be as much of a loss.
splinten: appl-juice42 @ tumblr (BRO HAVE)

[personal profile] splinten 2017-06-24 06:33 pm (UTC)(link)
I can respect that reasoning. If we can agree to vote for an Innkeeper, you can bring that up when we discuss the choice of who should do it.

[Let this happen. Let this happen.

LET! HIM! DIE!]
disinterested: (punch clock hero;)

[personal profile] disinterested 2017-06-24 06:35 pm (UTC)(link)
[let girge die too

can we all just die already]
splinten: appl-juice42 @ tumblr (BRO HAVE)

[personal profile] splinten 2017-06-24 06:36 pm (UTC)(link)
[Dirk & Girge team-up to kill everyone else SO THEY CAN DIE]